The rules, in play order
Our empire once spanned the stars. Now we scrub around in the ruins of what once was, in search of meaning.
FALLING ANGELS is a tabletop wargame by Grant Howitt. More free stuff at rowanrookanddecard.com. This companion reproduces the rules for play at the table; all game text is Grant’s.
Retinue builder
One space marine, and a handful of mortals too foolish, cowardly or gullible to escape.
The space marine — 0 pts
Pick any two weapons. At least one must be a melee weapon. Note which hand holds which — it matters when an arm is destroyed. Your bare hands are +1 Melee weapons.
Sacrifice
Choose one of each. Each unlocks when a mortal follower is taken out of action — their carnage fills your lord’s spirit with vigour.
Mortals 0 / 6
No more than 2 of the same type, and no more than 6 mortals in total. Each may carry up to two weapons.
Space marine damage sheet
Tap a plate to mark it. Tap again to destroy it. Long game, short mercy.
Current profile
Status
Mortals lost 0 unlocked
Dice pool